The Spindash hit a checkpoint in Act 57, but then fell into a spike pit
Wow, this was quite the episode. I’ll warn you right now, this thing hits three hours, and this is only the first part! Expect Part 2 within the next week or so.
For those of you only here to listen to the seductive stylings of Ray or Shigs, go ahead and skip forward to the 35 minute mark, and it goes up to roughly the 1 hour, 37 minute mark.
Since this episode was recorded, I’ve put substantially more time into Theatrythm and fully completed Rhythm Thief. Ironically, the hesitance with Theatrhythm you’ll hear in this episode has long since melted away. It’s a great game that, yes, still does suffer from some strange note paths, but the structure of the game, specifically the collecting and completing of Dark Notes, more than make up for the occasional confusion. Rhythm Thief, on the other hand, didn’t have as clean an interest curve. It’s not bad, but it’s inconsistent and it drags in the middle. If I had to choose one to recommend, I have to go with Theatrythm just for the structure, the polish, and the mechanics of play, but if the whole of Rhythm Thief was on par with the game’s last hour, then it could have won the comparison by a reasonable margin.
Post recording, Shigs reminded me that we neglected to talk about the big Archie Sonic-Mega Man crossover coming up. I don’t have a lot to say on the matter; if it were one of the standard 48-page specials that Archie did back in the day, then I wouldn’t have expected anything more from this beyond novelty, yet since we’re looking at 12 issues crossing all three series (Sonic, Universe and Mega Man), I have a bit more faith since it practically gives the writers a year’s worth of space to write the story, just released at an accelerated pace.
Show Links
Sonic Stadium:
Europe 3DS eShop receives free 3D virtual card album for Mario & Sonic London
TSSZ:
Sanrio and Sega agreement produces Sonic-styled Hello Kitty
Sonic Retro:
Sega Superstars Tennis & All-Stars Racing coming to Mac
SegaBits:
NiGHTS and Reala announced playable in SSASRT
Other:
Official Online Sonic Merchandise Store
Amazon: Pix ‘n Love History of Sonic book
MarsCon general information
“I am the Doctor” by Devo Spice at the FuMP














GX…You’re a brony!? Some of my respect for you died when you said that…But I still love ya. :3
Never use the word “Brony.” It’s a dumb word. I am not a “brony,” I am a My Little Pony fan. Just as I am a Sonic fan and not some bizarre nonsensical mashing of terms to indicate membership in a fanbase.
I don’t use the term myself, but for the sake of the joke I did. I think it’s pretty stupid myself, although I don’t watch the show, and I probably won’t get the fanbase either.
Well, I get into it in part 2 of the podcast. It’s not a stupid show, it’s pretty darn good. Yes, good for the context of the market of what Hasbro intended it to be for, but good beyond that to the point I feel it stands up on its own merits. Like saying that Wind Waker looks good for a Gamecube game, but you could just as accurately say that it looks good as a game in general.
And yes, the fanbase associated with it is psychotic.
I didn’t mean the show was stupid, I meant the term. However, I don’t really care for the show. It’s just not to my tastes.
Hey GX- http://cutiecast.net/post/27802278234/metal-mario-exclusive-unlock-qr-code-nintendo
Spiffy! I noticed that it was released shortly after that episode finished uploading, but I appreciate the link nonetheless.
Don’t forget Jessica and the Silver Eclipse!
Sonic Adventure’s hunting lit up as many shards as were within range.
I’m psyched about NiGHTS, in both cases.
Did any of you go to Otakon?
I’m just wondering since i was there. (also any other cons in maryland/dc/virginia area)